2010-2011
How do you make Scrabble inspired word game interesting? Add cannons. And pirates. I worked with our developers to implement the interface I designed and tweak the art assets in order to optimize performance.
We were developing this game right at the dawn of high density retina displays, natively supported multiplayer, and the first generation of the iPad. What had been initially a quick win project, something that we could get out the market in a matter of months, ended up dragging on for over a year as we worked and reworked it.